Thursday, July 4, 2013

Fable |||: The chicken kickening


Fable ||| is the kind of game that will have you creating a depression in your couch so large it may actually engulf you. This is the one true power of all greatest of video games. The great thing about Fable is that the protagonist has just the right mix of personality and vagueness that makes it the perfect mould for any prospective player to really see themselves as the character. Unlike Assassins Creed: Brotherhood, whose main character Ezio was so vapid most people have a hard time even pretending they want to be him, Fable ||| allows you to immerse yourself in the world of Albion like a Duck to a bread crumb. Isn't that what great games are all about, the character? (Sorry C.O.D players, guess you're shit out of luck.)

Fable ||| kind of picks up where 2 left off. You arrive in a less than ideal version of Albion. Your mother, or father (depending on which gender you select at the start of the game) was the last hero of Albion and you are one of her/his children. Now your evil sibling has become a tyrant and rules over Albion with an iron fist the likes of which no peasant comments come close to vilifying enough. You are the naive pampered prince or princess of Albion and when you discover your brother has gone mad and the decisions he has been making you decide to confront him.

There’s only one thing going to come of an underdog royal ousted by their sibling, that’s right, a struggle for power. I won't put too many spoilers in but the game is split into two main parts, the first your journey to oust your brother from the throne and usher in a new era of peace and kindness and all the good things, because that's the kind of ruler you would be wouldn't you, everything will be peaches. Until the second half arrives and with it a twist so emotionally frustrating you'll find yourself jumping out of your couch depression and yelling at the screen. If any of you played Fable 2 I liken it to the end scene with the dog. It's that heart-wrenching.

The game has all of the staple elements that make fable so playable, the immense capacity to wander with the ease of quick travel if you aren't in the mood to roam. The comic characters juxtaposed with the plain tragic. The longing transvestites, who you'll marry, mixed with the dark deeds you secretly hope your lover will never discover. But these things have been done in the previous Fables, the tried and true at the heart of what we all play RPG's for, what has Fable 3 really brought to the table that hasn't been thoroughly digested already? The answer to that is not much; the combat is pretty much identical all be it slightly easier once you have levelled up your magic to the point where you just hold down B before limply removing your thumb to enjoy the decimation of wave after wave of hollow men.

You can use melee or magic and despite it not being all that necessary I found myself using a mixture of both just to increase the difficulty and to give myself the illusion that I was playing a game that required me to use more than one button. The game has some interesting areas too, particularly the desert called Shifting Sands and its city of Aurora. This is where the second half of the game gets interesting as the kingdom of Albion faces a great threat from across the seas and you must begin to make some hard decisions on how to deal with it.

Ultimately Fable 3 is an exquisitely playable game with an ending that crashes abruptly to a halt with all the subtlety of a faked orgasm.


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